Sobre Tanks Playground
Tanks Playground is an indie tank game made by a single developer, Alexey. Development started in early 2024 and the game is over two years old; 42,596 accounts own vehicles, there are clans and a live community on Telegram and Discord. The project is now moving to the Godot engine: battles become online (7v7), and vehicles and progress transfer to the new version via an open registry.
Fatos
História do projeto
Perguntas frequentes
What is Tanks Playground?
A low-poly tank shooter: session-based 7v7 battles, 27 vehicles, clans and containers. Made by a single developer.
Who makes it?
One person, Alexey. Everything from the game to the websites is his work; some assets are purchased. The goal is to build a team and grow the project for years.
How is it different from big tank games?
Player involvement: the community directly shapes what appears in the game. Suggestions from Telegram and Discord land in patches, not in a years-long backlog.
How many vehicles are there?
27 machines from the Pz. II C to the T-90 — researchable, premium and collectible, tiers I through XI. The park keeps growing.
Is the game free?
Yes. In-game purchases and BlitzPlay stars are not required for progress.
Are there clans and competitions?
Yes: clans up to 30 players with seasons and prizes for clan experience, leaderboards with star rewards.
What is changing right now?
The project is moving to the Godot engine: 7v7 online battles, server-side meta, vehicle transfer via an open registry. The beta continues, builds ship regularly.
Will I lose progress when the engine changes?
No. Accounts, vehicles and progress transfer; the transfer status of each vehicle is shown on its page on this site.
Where can I download it?
Google Play, plus an APK and a Windows build on the Telegram channel.
De onde vêm os dados
nakama-tanksThe richest data set: vehicle catalog, clans, seasons, public profiles. Cada jogo tem sua própria instância Nakama com seu próprio esquema — o site não tem modelo de dados compartilhado e fala com a instância do hub que estiver aberto. A conta BlitzPlay e o saldo de estrelas ficam à parte, no banco da plataforma, e são os mesmos para todos os jogos.
Versão legível por máquina
Esta mesma página é servida a assistentes: JSON-LD (VideoGame + FAQPage) na marcação, um resumo em texto em /llms.txt, hreflang para cada idioma do site. Os textos passam pelo mesmo sistema de localização que o resto da interface.