About Tanks Playground
Tanks Playground is an indie tank game made by a single developer, Alexey. Development started in early 2024 and the game is over two years old; 42,596 accounts own vehicles, there are clans and a live community on Telegram and Discord. The project is now moving to the Godot engine: battles become online (7v7), and vehicles and progress transfer to the new version via an open registry.
Facts
Project history
FAQ
What is Tanks Playground?
A low-poly tank shooter: session-based 7v7 battles, 27 vehicles, clans and containers. Made by a single developer.
Who makes it?
One person, Alexey. Everything from the game to the websites is his work; some assets are purchased. The goal is to build a team and grow the project for years.
How is it different from big tank games?
Player involvement: the community directly shapes what appears in the game. Suggestions from Telegram and Discord land in patches, not in a years-long backlog.
How many vehicles are there?
27 machines from the Pz. II C to the T-90 — researchable, premium and collectible, tiers I through XI. The park keeps growing.
Is the game free?
Yes. In-game purchases and BlitzPlay stars are not required for progress.
Are there clans and competitions?
Yes: clans up to 30 players with seasons and prizes for clan experience, leaderboards with star rewards.
What is changing right now?
The project is moving to the Godot engine: 7v7 online battles, server-side meta, vehicle transfer via an open registry. The beta continues, builds ship regularly.
Will I lose progress when the engine changes?
No. Accounts, vehicles and progress transfer; the transfer status of each vehicle is shown on its page on this site.
Where can I download it?
Google Play, plus an APK and a Windows build on the Telegram channel.
Where the data comes from
nakama-tanksThe richest data set: vehicle catalog, clans, seasons, public profiles. Every game has its own Nakama instance with its own schema — the site has no shared data model and talks to the instance of whichever game hub is open. The BlitzPlay account and star balance live separately, in the platform database, and are the same for every game.
Machine-readable version
This same page is served to assistants: JSON-LD (VideoGame + FAQPage) in the markup, a text digest in /llms.txt, hreflang for every site language. Texts go through the same localization system as the rest of the interface.