About Go Fish
Go Fish is the card game you know — “Got any sixes? Go fish!” — moved into a back-room bar, at a table with critters who cheat and trash-talk. You sit one-on-one against a regular, collect books of four and grow your collection of trinkets. The higher your reputation, the tougher the opponents at the table.
Support and contact
Questions about the game, purchases, your account or your data? Email us: privacy@blitzplay.games
Facts
Project history
FAQ
How do you play Go Fish?
Everyone holds a few cards; the rest is the pond. On your turn ask your opponent for a rank. If they have it, they hand over every card of that rank and you go again. If not — “go fish”: draw from the pond. Four of a kind is a book. Whoever has more books when the cards run out wins.
Who am I playing against?
The ten regulars of the bar. Each has a personality and a style: one remembers what you asked for, one bluffs, one just mouths off. The pig sits down first; reputation unlocks the rest.
Is the game free?
Yes. There are ads between matches; one purchase removes them for good.
Will my progress survive a phone change?
Progress lives on the game server. Link Game Center or Google Play Games and everything comes back on a new phone: reputation, opponents, your collection.
How do I delete my account?
In the game: Settings (KNOBS) → Delete Account — the account and all game data are deleted. If you can’t open the game, email privacy@blitzplay.games with your player code.
How do I contact support?
Email privacy@blitzplay.games — questions about the game, purchases, your account or your data.
Where can I download it?
Google Play — “Go Fish! Card Game online”, App Store — “Go Fish Club”.
Where the data comes from
nakama-gofishTables, minimal data. Every game has its own Nakama instance with its own schema — the site has no shared data model and talks to the instance of whichever game hub is open. The BlitzPlay account and star balance live separately, in the platform database, and are the same for every game.
Machine-readable version
This same page is served to assistants: JSON-LD (VideoGame + FAQPage) in the markup, a text digest in /llms.txt, hreflang for every site language. Texts go through the same localization system as the rest of the interface.